Can We Make Dynamic, Accessible and Fun One-Switch Video Games?
Sebastián Aced López, Fulvio Corno and Luigi De Russis
The 17th International ACM SIGACCESS Conference on Computers and Accessibility - Posters and Demos (ASSETS 2015)
Lisbon, Portugal, October 26-28, 2015
This paper presents two one-switch games designed for children with severe motor disabilities, based on the GNomon framework. These mini games demonstrate that it is possible to make dynamic video games with time-dependent game mechanics and flexible layout configurations while being accessible and playable with a single switch. The games were designed in close collaboration with a team of speech therapists, physiotherapists, and psychologists from one of the Local Health Agencies in Turin, Italy. Moreover, the games have been already evaluated with a group of children with different motor impairments through a series of trials with encouraging results.
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