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A Game to Target the Spelling of German Children with Dyslexia

Maria Rauschenberger, Silke Fücksel, Luz Rello, Clara Bayarri, Adzuki Gòrriz

The 17th International ACM SIGACCESS Conference on Computers and Accessibility - Posters and Demos (ASSETS 2015)
Lisbon, Portugal, October 26-28, 2015


Playing error-based exercises presented in a computer game was found to significantly improve the spelling skills of children with dyslexia in Spanish. Since there are no similar error-based exercises for German, we adapted the method to German and created 2,500 new word exercises. Since dyslexia manifestations are language dependent, the replication of the method required (i) collecting new texts written by German children with dyslexia, (ii) the annotation and the linguistic analysis of the errors, (iii) the creation of exercises as well as their integration in the tool.

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