A direct TeX-to-Braille transcribing method
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Andreas Papasalouros and Antonis Tsolomitis
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A Game to Target the Spelling of German Children with Dyslexia
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Maria Rauschenberger, Silke Fücksel, Luz Rello, Clara Bayarri, Adzuki Gòrriz
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A haptic device to support the use of a glucose monitor by individuals who are blind or visually impaired
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Matthew Standard, Jacob Park and Dianne Pawluk
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A Model-Based tool to develop an Accessible Media Player
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María González-García, Lourdes Moreno and Paloma Martínez
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A pilot study about the Smartwatch as Assistive Device for Deaf People
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Matthias Mielke and Rainer Brück
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A Voting System for AAC Symbol Acceptance
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E.A. Draffan, Mike Wald, Nawar Halabi, Amatullah Kadous, Amal Idris, David Banes, Nadine Zeinoun and Dana Lawand
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Accessible Mobile Biometrics for Elderly
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Ramón Blanco-Gonzalo, Raul Sanchez-Reillo, Loïc Martinez-Normand, Belen Fernandez-Saavedra and Judith Liu-Jimenez
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Accessible services for people with functional diversity based on MOOCs
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Francisco Iniesto and Covadonga Rodrigo
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Adaptive assistance to support and promote performance-impaired people in manual assembly processes.
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Manuel Koelz, Darrell Jordon, Peter Kurtz and Thomas Hörz
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An Empirical Study for Examining the Performance of Visually Impaired People in Recognizing Shapes through a Vibro-tactile Feedback
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Waseem Safi, Fabrice Maurel, Jean-Marc Routoure, Pierre Beust, Gaël Dias
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An Enhanced Electrolarynx with Automatic Fundamental Frequency Control based on Statistical Prediction
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Kou Tanaka, Tomoki Toda, Graham Neubig, Sakriani Sakti and Satoshi Nakamura
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An Investigation into Appropriation of Portable Smart Devices by Users with Aphasia
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Gennaro Imperatore and Mark Dunlop
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APLUS: a 3D Corpus of French Sign Language
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Annelies Braffort, Mohamed Benchiheub and Bastien Berret
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Appliance Displays: Accessibility Challenges and Proposed Solutions
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Giovanni Fusco, Ender Tekin, Nicholas Giudice and James Coughlan
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ARCoach 2.0: Optimizing a Vocational Prompting System Based on Augmented Reality for People with Cognitive Impairments
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Yao-Jen Chang, Ya-Shu Kang, Yao-Sheng Chang and Hung-Huan Liu
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ARMStroke: A Mobile App for Everyday Stroke Rehabilitation
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Jin Guo, Ted Smith, David Messing, Ziying Tang, Sonia Lawson and Jinjuan Feng
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ASL CLeaR: STEM Education Tools for Deaf Students
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Jeanne Reis, Erin Solovey, Jon Henner, Kathleen Johnson and Robert Hoffmeister
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Balance Assessment in Fall-Prevention Oriented Exergames
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Miguel Brito, João Jacob, Rui Nóbrega and António Santos
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BendableSound: a fabric-based interactive surface to promote free play in children with autism
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Deysi Ortega, Franceli L. Cibrian and Monica Tentori
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Calendars for Individuals with Cognitive Disabilities: A Comparison of Table View and List View
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Frode Eika Sandnes and Maud Veronica Lundh
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Can We Make Dynamic, Accessible and Fun One-Switch Video Games?
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Sebastián Aced López, Fulvio Corno and Luigi De Russis
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ChatWoz: chatting through a Wizard of Oz
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Pedro Fialho and Luisa Coheur
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Correction of the Fundamental Voice Frequency Using Tactile and Visual Feedback
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Rodrigo Alves, Carlos Lima and Raimundo Freire
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Depicting the Keypad Mouse Interface: Exploring Pointing Behaviors of Three Input Devices
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J. Eduardo Pérez, Xabier Valencia, Myriam Arrue and Julio Abascal
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Design and Evaluation of a Simplified Online Banking Interface for People with Cognitive Disabilities
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Mario Erazo and Gottfried Zimmermann
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Designing Kinect2Scratch Games to Help Therapists Train Young Adults with Cerebral Palsy in Special Education School Settings
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Yao-Jen Chang, Ya-Shu Kang, Yao-Sheng Chang, Hung-Huan Liu, Cheng-Chieh Wang and Chia Chun Kao
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Developing SAGAT Probes to Evaluate Blind Individuals’ Situation Awareness when Traveling Indoor Environments
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Abdulrhman Alkhanifer and Stephanie Ludi
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Development of BCI based softwares to assist people with mobility limitations in the school inclusion process
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Regina Heidrich, Marsal A. Branco, João Batista Mossmann, Anderson Schuh and Emely Jensen
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DroneNavigator: Using Drones for Navigating Visually Impaired Persons
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Mauro Avila, Markus Funk and Niels Henze
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Dytective: Toward a Game to Detect Dyslexia
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Luz Rello, Abdullah Ali and Jeffrey Bigham
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EnTable: Rewriting Web Data Sets as Accessible Tables
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Steven Gardiner, Anthony Tomasic and John Zimmerman
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Exploring Interface Design for Independent Navigation by People with Visual Impairments
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Erin Brady, Daisuke Sato, Chengxiong Ruan, Hironobu Takagi and Chieko Asakawa
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Exploring Synergies Between Gaze and Speech Interaction: A First Prototype
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Diogo Vieira, João Dinis Freitas, Cengiz Acartürk, António Teixeira, Luís Sousa, Samuel Silva, Sara Candeias and Miguel Sales Dias
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Exploring the Potential of Wearables to Support Employment for People with Mild Cognitive Impairment
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Victor Dibia, Shari Trewin, Maryam Ashoori and Thomas Erickson
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Exploring the Use of Massive Open Online Courses for Teaching Students with Intellectual Disability
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Rodrigo Laiola Guimarães and Andrea Britto Mattos
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Eyes-free exploration of shapes with Invisible Puzzle
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Andrea Gerino, Lorenzo Picinali, Cristian Bernareggi and Sergio Mascetti
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Feel the Web: Towards the Design of Haptic Screen Interfaces for Accessible Web Browsing
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Andrii Soviak, Vikas Ashok, Yevgen Borodin, Yury Puzis and I.V. Ramakrishnan
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GraCALC: An Accessible Graphing Calculator
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Cagatay Goncu and Kim Marriott
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Issues influencing the Uptake of Smartphone Reminder apps for People with Acquired Brain Injury
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Matthew Jamieson, Marilyn McGee-Lennon, Breda Cullen, Stephen Brewster and Jonathan Evans
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Japanese Sentence Handwriting Learning System for Special Needs Education
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Iwao Kobayashi, Nami Nemoto, Kiwamu Sato, Kaito Watanabe, Hiroshi Nunokawa and Naohito Ogasawara
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Mobile Integrated Assistance to Empower People Coping with Parkinson’s Disease
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Carla Pereira, Patrícia Macedo and Rui Neves Madeira
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Mobile Phone Access to a Sign Language Dictionary
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Michael Jones, Harley Hamilton and James Petmecky
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Model-Based Automated Accessibility Testing
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Giorgio Brajnik, Chiara Pighin and Sara Fabbro
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MoviTouch: Mobile Movement Capability Configurations
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Jan David Smeddinck, Jorge Hey, Nina Runge, Marc Herrlich, Christine Jacobsen, Jan Wolters and Rainer Malaka
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Multimodal Application for the Perception of Spaces (MAPS)
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Richard Adams, Dianne Pawluk, Margaret Fields and Ryan Clingman
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Nonvisual Access to an Interactive Electric Field Simulation: Work in Progress
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Clayton Lewis and Derek Riemer
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Opportunity: Inclusive Design for Interactive Simulations
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Emily B. Moore and Clayton Lewis
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People with Parkinson’s Disease Using Computers
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Maria Hartikainen and Saila Ovaska
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Predictive Link Following for Accessible Web Browsing
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Jiri Roznovjak and John Magee
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Project Eye-Helper: An Assistive Technology for Blind Grocery Shoppers
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READ: a (research) platform for evaluating non-visual access methods to digital documents
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Laurent Sorin, Julie Lemarié and Mustapha Mojahid
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Road Sensing: Personal Sensing and Machine Learning for Development of Large Scale Accessibility Map
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Yusuke Iwasawa, Koya Nagamine, Yutaka Matsuo and Ikuko E. Yairi
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SECPT Framework -a travelling experience based framework and for visually impaired people
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Spoken language, conversational assistive systems for people with cognitive impairments? – Yes, if.
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Ramin Yaghoubzadeh and Stefan Kopp
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Supporting Everyday Activities for Persons with Visual Impairments Through Computer Vision-Augmented Touch
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Leah Findlater, Lee Stears, Ruofei Du, Uran Oh, David Lee, Rama Chellappa and Jon Froehlich
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TactileMaps.net: A Web Interface for Generating Customized 3D-Printable Tactile Maps
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Brandon Taylor, Anind Dey, Dan Siewiorek and Asim Smailagic
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Teaching Accessibility, Learning Empathy
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Cynthia Putnam, Maria Dahman, Emma Rose, Jinghui Cheng and Glenn Bradford
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The Development of a Framework for Understanding the UX of Subtitles
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Michael Crabb, Rhianne Jones and Mike Armstrong
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The Impact of Stuttering; How Can a Mobile App Help?
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Iva Maria Demarin, Ljubica Leko, Maja Škrobo, Helena Germano, Patrícia Macedo and Rui Neves Madeira
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The Implementation of a Vocabulary and Grammar for an Open-Source Speech-Recognition Programming Platform
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Jean Karlo Rodriguez-Cartagena, Andrea Claudio-Palacios, Natalia Pacheck-Tallaj, Valerie González-Santiago and Patricia Ordóñez-Franco
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TinyBlackBox: Recovering the Lost Interactions of Mobile In-the-Wild Studies
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Kyle Montague, André Rodrigues, Hugo Nicolau and Tiago Guerreiro
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Usability for Accessibility – A Consolidation of Requirements for Mobile Applications
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Clauirton Siebra, Tatiana Gouveia, Anderson Filho, Walter Correia, Marcelo Penha, Marcelo Anjos, Fabiana Florentin, Fabio Silva and Andre Santos
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Using Dynamic Audio Feedback to Support Peripersonal Reaching in Visually Impaired People
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Graham Wilson and Stephen Brewster
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Using OnScreenDualScribe to Support Text Entry and Targeting among Individuals with Physical Disabilities
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Sidas Saulynas, Lula Albar, Ravi Kuber and Torsten Felzer
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Video Analysis for Includification Requirements
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Alexander Hofmann and Helmut Hlavacs
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VITHEA-Kids: a platform for improving language skills of children with Autism Spectrum Disorder
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Vânia Mendonça, Luísa Coheur and Alberto Sardinha
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Web Search Credibility Assessment for Individuals who are Blind
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Ali Abdolrahmani and Ravi Kuber
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